Sekiro: Shadows Die Twice

FromSoftware · Activision · 2019

SteamPlayStation
Difficoltà
9/10Brutal

What makes it hard: execution — reflexes, timing and precision.

Steam34obiettivi
PlayStation34trofei
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Quanto è difficile Sekiro: Shadows Die Twice?

9/10Brutal

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Chi completa davvero Sekiro: Shadows Die Twice

  • Steam24%di chi lo possiede su Steam
    “Immortal Severance”circa il 25% di chi ci ha davvero giocato
  • PlayStation23%di chi lo possiede su PlayStation
    “Immortal Severance”circa il 24% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

Steam

  1. SekiroAll achievements have been unlocked.9.9%
  2. Master of the ProstheticUpgraded all Prosthetic Tools to their limit13%
  3. Height of Technique14%
  4. Man Without Equal15%
  5. Purification17%

PlayStation

  1. SekiroAll trophies have been unlocked.11%
  2. Height of TechniqueAcquired all skills11%
  3. Master of the ProstheticUpgraded all Prosthetic Tools to their limit13%
  4. Man Without EqualDefeated all bosses14%
  5. PurificationAttained the "Purification" ending17%
Vedi tutti i 34 obiettivi di Sekiro: Shadows Die Twice

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Informazioni su Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is an action-adventure game set in a reimagined late 1500s Sengoku-era Japan. Players control Wolf, a shinobi on a mission to rescue his kidnapped lord and seek revenge on his enemies. The game emphasizes precise sword combat, stealth, and mobility, replacing traditional RPG elements with a posture-based dueling system.

Dove acquistare

Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Steam — Valve's published global unlock percentage across Steam owners of the game.
  • PlayStation — Sony's published earn rate across PlayStation Network players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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