Stellaris

Paradox Development Studio · Paradox Interactive · 2016

Xbox
Difficoltà
7/10Hard

What makes it hard: systems — knowing how it works.

Xbox219obiettivi
Ci hai giocato? Scopri quali di questi hai ottenuto

Quanto è difficile Stellaris?

7/10Hard

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Completamento

Stellaris ha un finale, ma nulla nella sua lista di obiettivi lo indica in modo abbastanza chiaro da potersi fidare — quindi non c’è alcun tasso di completamento da mostrare.

Obiettivi più rari

Rarità pubblicata per piattaforma.

Xbox

  1. Khan of KhansAs Heirs of the Khan, seize back your throne and have at least 5 Satrapy Vassals.0.1%
  2. Forever is a Long TimeAs Forever Cruise, survive for at least 200 years and reach the End Game Crisis0.1%
  3. The Long Way RoundAs Sacred Path, complete the pilgrimage to all seven Sacred Sites0.1%
  4. Take My EnergyCook a homeworld with a Stellar Cannon0.1%
  5. So Long, and Thanks for All the FishEmbark when your homeworld is at 70% devastation.0.1%
Vedi tutti i 219 obiettivi di Stellaris

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  • Quali hai ottenuto e quali ti mancano
  • Il tuo sblocco più raro e la sua posizione in classifica
  • Tutta la tua cronologia per questo gioco, su un’unica timeline
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Informazioni su Stellaris

Stellaris is a real-time 4X grand strategy game set in a procedurally generated galaxy. Players control an interstellar civilization, exploring star systems connected by hyperlane networks, colonizing habitable worlds, and managing their empire's economy across resources like energy, minerals, and alloys. The game emphasizes empire customization through species traits, ethics, government types, and civics that shape both aesthetics and mechanics. Gameplay progresses through diplomacy, trade, and warfare with other civilizations, while mid-game and late-game galactic crises introduce escalating threats such as extragalactic invasions or hostile artificial intelligence awakenings. Players can pursue ascension paths including genetic engineering, cybernetic augmentation, or psionic abilities. Originally released for PC, the game later received a console edition and has been supported with numerous expansions adding megastructures, new empire types, espionage mechanics, and additional crisis scenarios.

Dove acquistare

Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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