SWORD ART ONLINE: FATAL BULLET

Dimps · Bandai Namco Entertainment Europe · 2018

PlayStationXbox
Difficoltà
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation63trofei
Xbox63obiettivi
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Quanto è difficile SWORD ART ONLINE: FATAL BULLET?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Chi completa davvero SWORD ART ONLINE: FATAL BULLET

  • Steam7.4%di chi lo possiede su Steam
    “A True Hero”circa il 10% di chi ci ha davvero giocato
  • PlayStation9.6%di chi lo possiede su PlayStation
    “A True Hero”circa il 12% di chi ci ha davvero giocato
  • Xbox2.1%di chi lo possiede su Xbox
    “A True Hero”circa il 5% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

PlayStation

  1. Trophy HunterAcquire all trophies.0.9%
  2. Dress the PartCraft a Chic Dress F.1.0%
  3. Accessory AddictCollect all Emblem Earrings and create a School Uniform F.1.1%
  4. Snowscape SubjugatorDefeat Cocytus Nifta on Extreme difficulty.1.5%
  5. Hot as HellfireDefeat Snowstorm Ereshkigal on Extreme difficulty.1.6%

Xbox

  1. Award HunterAcquire all achievements.0.1%
  2. Accessory AddictCollect all Emblem Earrings and create a School Uniform F.0.2%
  3. Dress the PartCraft a Chic Dress F.0.3%
  4. The Ultimate WarriorReach the maximum level for all weapon categories.0.3%
  5. CollectorAcquire 100 skills and/or gadgets.0.3%
Vedi tutti i 63 obiettivi di SWORD ART ONLINE: FATAL BULLET

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Informazioni su SWORD ART ONLINE: FATAL BULLET

Sword Art Online: Fatal Bullet is a Third Person Shooter Role-Playing Game (TPSRPG), scheduled to be released on February 8, 2018 on the PlayStation 4, XBox One, as well as Personal Computers (PCs) via Steam. The game is being developed by Dimps, based on Unreal Engine 4, and will be set in Gun Gale Online. It will be the first Sword Art Online TPSRPG and the first Sword Art Online game on the XBox One platform.

Dove acquistare

Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.
  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

Altri giochi