
What makes it hard: execution — reflexes, timing and precision.
Quanto è difficile The Ascent?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Chi completa davvero The Ascent
- PlayStation6.8%di chi lo possiede su PlayStation“Win”circa il 9% di chi ci ha davvero giocato
- Xbox3.3%di chi lo possiede su Xbox“Win”circa il 5% di chi ci ha davvero giocato
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Obiettivi più rari
Rarità pubblicata per piattaforma.
PlayStation
Completed All MissionsComplete all Cyber Heist Missions0.9%
VIP no moreKill a level 35 bounty0.9%
First Melee Special Move KillKill an enemy using melee's special move0.9%
UnshackledComplete Unshackled1.0%
Complete all Side MissionsComplete all Cyber Heist Side Missions1.0%
Xbox
First Melee Special Move KillYou killed an enemy using the melee special move0.2%
Completed All MissionsCompleted Cyber Heist0.2%
VIP no moreYou killed a high level bounty0.2%
UnshackledCompleted Unshackled0.2%
Complete all Side MissionsCompleted all Cyber Heist Side Missions0.2%
Hai giocato a The Ascent? Scopri quanti di questi hai ottenuto.
- Quali hai ottenuto e quali ti mancano
- Il tuo sblocco più raro e la sua posizione in classifica
- Tutta la tua cronologia per questo gioco, su un’unica timeline
- Steam, PlayStation, Xbox e Battle.net in un unico posto
Gratis. Ci vuole circa un minuto.
Informazioni su The Ascent
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Dove acquistare
Come viene calcolata la rarità
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .