The Evil Within

Tango Gameworks · Bethesda Softworks · 2014

PlayStationXbox
Difficoltà
7/10Hard

What makes it hard: execution — reflexes, timing and precision.

PlayStation72trofei
Xbox71obiettivi
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Quanto è difficile The Evil Within?

7/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Chi completa davvero The Evil Within

  • Steam7.6%di chi lo possiede su Steam
    “Where Do We Go From Here?”circa il 16% di chi ci ha davvero giocato
  • PlayStation19%di chi lo possiede su PlayStation
    “One of the Many”circa il 44% di chi ci ha davvero giocato
  • Xbox8.3%di chi lo possiede su Xbox
    “One of the Many”circa il 38% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

PlayStation

  1. None More DarkClear The Consequence in KURAYAMI Mode.0.2%
  2. I've Got Box of SteelClear The Executioner without taking any damage.0.2%
  3. Cruel and UnusualComplete all Torments.0.3%
  4. Not Afraid of the DarkClear The Assignment in KURAYAMI Mode.0.3%
  5. There Will Not Be BloodGet through the hotel without being spotted or killing any enemies. (Ch. 4)0.3%

Xbox

  1. I've Got Box of SteelCleared The Executioner without taking any damage.0.1%
  2. None More DarkCleared The Consequence in KURAYAMI Mode.0.1%
  3. Not Afraid of the DarkCleared The Assignment in KURAYAMI Mode.0.1%
  4. Cruel and UnusualCompleted all Torments.0.1%
  5. I Might Close EarlyPurchased all items in the Shop.0.1%
Vedi tutti i 72 obiettivi di The Evil Within

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Informazioni su The Evil Within

Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.

Dove acquistare

Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.
  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

Altri giochi