What makes it hard: systems — knowing how it works.
Quanto è difficile ToeJam and Earl: Back in the Groove!?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Chi completa davvero ToeJam and Earl: Back in the Groove!
- Xbox9.2%di chi lo possiede su Xbox“Made It Through”circa il 17% di chi ci ha davvero giocato
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Obiettivi più rari
Rarità pubblicata per piattaforma.
Xbox
Mad HatterUnlock all power hats0.5%
Found All The Backers!Visit every backer character0.7%
Why Do I Keep Doing That?Have 10 broken presents blow up on you in one game0.8%
Lord of the HFZReach the end of the HyperFunk Zone0.8%
Gotta Get 'em AllPop at least one of every bad Earthling type in one game1.1%
Hai giocato a ToeJam and Earl: Back in the Groove!? Scopri quanti di questi hai ottenuto.
- Quali hai ottenuto e quali ti mancano
- Il tuo sblocco più raro e la sua posizione in classifica
- Tutta la tua cronologia per questo gioco, su un’unica timeline
- Steam, PlayStation, Xbox e Battle.net in un unico posto
Gratis. Ci vuole circa un minuto.
Informazioni su ToeJam and Earl: Back in the Groove!
ToeJam and Earl have crash-landed back on Earth in ToeJam and Earl: Back in the Groove!, a funky fresh rogue-like adventure infused with old skool hip-hop and jam packed with awesome throwbacks to the 1991 classic. The iconic '90s duo is back in the groove with all-new presents to help them navigate this wack planet "Earth" and retrieve all the lost pieces to the Rapmaster Rocket. Team up for co-op play to discover secret locations, hidden presents and new friends as you make your way through a constantly changing and unpredictable world!
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Come viene calcolata la rarità
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .