We Happy Few

Compulsion Games · Gearbox Publishing · 2018

PlayStationXbox
Difficoltà
5/10Moderate

What makes it hard: systems — knowing how it works.

PlayStation71trofei
Xbox70obiettivi
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Quanto è difficile We Happy Few?

5/10Moderate

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Chi completa davvero We Happy Few

  • Steam7.1%di chi lo possiede su Steam
    “The Ollie Starkey”circa il 9% di chi ci ha davvero giocato
  • PlayStation7.5%di chi lo possiede su PlayStation
    “The Ollie Starkey”circa il 8% di chi ci ha davvero giocato
  • Xbox1.6%di chi lo possiede su Xbox
    “The Ollie Starkey”circa il 3% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

PlayStation

  1. Well-ReadPick Up All Lore Items0.3%
  2. Self-ActualizedUnlocked All Upgrades0.3%
  3. Down the TubesZapped 20 Different TVs with Dart Gun0.3%
  4. BibliophileCollected All Lore Notes0.3%
  5. HeadmasterGet 100 Eye Shots0.4%

Xbox

  1. Well-ReadPicked Up All Lore Items0.0%
  2. Golden IdolVibed All Nick Statues0.0%
  3. BibliophileCollected All Lore Notes0.0%
  4. Self ActualizedUnlocked All Upgrades0.0%
  5. Down the TubesZapped 20 Different TVs with Dart Gun0.0%
Vedi tutti i 71 obiettivi di We Happy Few

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Informazioni su We Happy Few

We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, you'll have to blend in with its other inhabitants, who don't take kindly to people who don't abide by their not-so-normal rules.

Dove acquistare

Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.
  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

Altri giochi