
Where the challenge is: execution — reflexes, timing and precision.
Quão difícil é terminar Dead Space?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Dead Space
- Steam4.3%de todos os que o têm em Steam“Reunion”cerca de 6% dos que realmente o jogaram
- PlayStation35%de todos os que o têm em PlayStation“Survivor”cerca de 41% dos que realmente o jogaram
- Xbox15%de todos os que o têm em Xbox“Exodus”cerca de 31% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
UntouchableComplete the game in Impossible Mode.3.6%
Maxed OutFully upgrade all weapons and equipment.4.3%
Reunion4.3%
One GunBeat the game using only the Plasma Cutter.4.4%
Trusted ContractorComplete New Game Plus on any difficulty mode.5.9%
PlayStation
Concordance OfficerCollect all Trophies.1.6%
UntouchableComplete the game in Impossible Mode.1.9%
ReunionSee the alternative ending on any difficulty mode.3.2%
Maxed OutFully upgrade all weapons and equipment.3.2%
One GunBeat the game using only the Plasma Cutter.3.5%
Xbox
UntouchableComplete the game in Impossible Mode.0.8%
Maxed OutFully upgrade all weapons and equipment.1.7%
ReunionSee the alternative ending on any difficulty mode.1.7%
One GunBeat the game using only the Plasma Cutter.1.9%
MerchantCollect all Schematics.2.2%
Jogaste Dead Space? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Dead Space
Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .