Ghost of Tsushima

Sucker Punch Productions · Sony Interactive Entertainment · 2020

PlayStation
Dificuldade
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation77troféus
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar Ghost of Tsushima?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Quem termina mesmo Ghost of Tsushima

  • PlayStation40%de todos os que o têm em PlayStation
    “Mono No Aware”cerca de 46% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

PlayStation

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  4. Ultimate WarriorReach rank 20 with all roles.1.1%
  5. A Painful BlockageSummon five Shades in a single Rivals match.1.3%
Ver todas as 77 conquistas de Ghost of Tsushima

Jogaste Ghost of Tsushima? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre Ghost of Tsushima

Uncover the hidden wonders of Tsushima in this open-world action adventure. Forge a new path and wage an unconventional war for the freedom of Tsushima. Challenge opponents with your katana, master the bow to eliminate distant threats, develop stealth tactics to ambush enemies in order to win over the mongols.

Obter este jogo

Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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