
Where the challenge is: execution — reflexes, timing and precision.
Quão difícil é terminar Ghost Recon Breakpoint?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Ghost Recon Breakpoint
- Steam8.6%de todos os que o têm em Steam“Breakpoint”cerca de 15% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
Swiss Army KillerKill an enemy in Ghost War as the Panther, Assault, Field Medic and Sharpshooter.0.2%
Heart of DarknessFind all 8 mysterious carillons.0.4%
A brutal stopKill a convoy's driver with a sync shot drone.0.7%
Tell your storyComplete the optional dialog in Erewhon about your past.1.2%
In the belly of the beastEnter the Raid.1.3%
Jogaste Ghost Recon Breakpoint? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Ghost Recon Breakpoint
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
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Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .