
What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Hi-Fi RUSH?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Hi-Fi RUSH
- Steam33%de todos os que o têm em Steam“Headliner”cerca de 42% dos que realmente o jogaram
- PlayStation0.4%de todos os que o têm em PlayStation“It was all for this”cerca de 1% dos que realmente o jogaram
- Xbox0.4%de todos os que o têm em Xbox“I can't see this ever being a problem again”cerca de 1% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Xbox
It was all for thisFinally get your hands on that gift basket.0.1%
Voices from withinRead all messages from the developers.0.1%
Low budget finishDefeat the main game final boss wearing the "Low Budget" Costume for Chai (with guitar) and 808.0.1%
Please don't make this awkwardUnlock the Special Attack "My Hero!" and use it in battle.0.1%
What a journey it was...Complete the Wall of Fame in the hideout.0.1%
Jogaste Hi-Fi RUSH? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Hi-Fi RUSH
As wannabe rockstar Chai, you’ll fight back against a sinister robotics enhancement conglomerate using rhythm-amplified combat where everything – from the motion in the environment to the blows of combat – is synced to the music.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .