
Where the challenge is: execution — reflexes, timing and precision.
Quão difícil é terminar Jak and Daxter: The Precursor Legacy?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Jak and Daxter: The Precursor Legacy
- PlayStation32%de todos os que o têm em PlayStation“Battle Hardened”cerca de 35% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
We Did It, DaxUnlock all trophies in Jak and Daxter: The Precursor Legacy.8.9%
Daxterous PerformanceTravel to the Blue Eco platform in 12 or fewer jumps in Geyser Rock.9.9%
Let's See Samos Do BetterEarn a record time of 40.00 or better on the gorge in Precursor Basin.10%
Precursory SearchCollect all Precursor Orbs.11%
Look How Far We've Come, JakLook towards Sandover Village from the top of Gol and Maia's Citadel.11%
Jogaste Jak and Daxter: The Precursor Legacy? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Jak and Daxter: The Precursor Legacy
Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.
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Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .