What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Killzone 2?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Killzone 2
- PlayStation26%de todos os que o têm em PlayStation“Survivor”cerca de 38% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
Flamethrower JunkieKill 20 enemies in one round using the Flamethrower in Suljeva Cliffside0.4%
Boltgun JunkieKill 20 enemies in one round using the Boltgun in Arctower Landing0.4%
War HeroCollect all Killzone 2 trophies0.4%
Flamethrower MonkeyKill 10 enemies in one round using the Flamethrower in Suljeva Cliffside0.5%
Boltgun MonkeyKill 10 enemies in one round using the Boltgun in Arctower Landing0.5%
Jogaste Killzone 2? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Killzone 2
Killzone 2 is the third game in the Killzone franchise and continues the story two years after the events of the first two games. The gameplay consists of what the developers describe as Hollywood Realism, focusing on scripted, cinematic gameplay. The game is played entirely from the first-person perspective, except for the portions with vehicular combat with a tank and an exoskeleton. Next to the single-player campaign, there is squad-based multiplayer called Warzone with five different kinds of missions (Assassination, Search & Retrieve, Search & Destroy, Bodycount and Capture & Hold) based on seven kinds of classes. There is support for up to 32 players, with the addition of bots to fill the remaining spots.
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Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .