What makes it hard: systems — knowing how it works.
Quão difícil é terminar Metal Gear & Metal Gear 2: Solid Snake?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quem termina mesmo Metal Gear & Metal Gear 2: Solid Snake
- Steam12%de todos os que o têm em Steam“Free from Rations”cerca de 13% dos que realmente o jogaram
- PlayStation8.2%de todos os que o têm em PlayStation“Free from Rations”cerca de 10% dos que realmente o jogaram
- Xbox4.6%de todos os que o têm em Xbox“Free from Rations”cerca de 6% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
Zanzibar Land Survivor6.1%
Outer Heaven Survivor7.7%
Free from RationsComplete Metal Gear 212%
We Didn't Start the Fire12%
Your Number One Fan12%
PlayStation
Grind My GearsCollect all trophies5.2%
Zanzibar Land SurvivorComplete Boss Survival in Metal Gear 25.3%
Outer Heaven SurvivorComplete Boss Survival in Metal Gear6.4%
Free from RationsComplete Metal Gear 28.2%
We Didn't Start the FireDestroy Metal Gear D8.3%
Jogaste Metal Gear & Metal Gear 2: Solid Snake? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Metal Gear & Metal Gear 2: Solid Snake
The first and second title in the Metal Gear series that established the stealth action genre, as well as the basic mechanics of the series.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .