
What makes it hard: systems — knowing how it works.
Quão difícil é terminar Monster Train?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quem termina mesmo Monster Train
- Xbox34%de todos os que o têm em Xbox“Seraph the Defeated”cerca de 47% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
How to DeckbuilderWin a run with 0 cards at the end of the run.1.6%
Only DeterminationWin a run without collecting any artifacts.3.3%
Master of the PyreScore at least 50,000 points in a Daily Challenge.3.6%
Buy Something, Won't You?3.9%
The Stygian GuardWin a run with all covenants enabled on The Stygian Guard.4.8%
Jogaste Monster Train? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Monster Train
Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .