
What makes it hard: systems — knowing how it works.
Quão difícil é terminar Romancing SaGa 2: Revenge of the Seven?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quem termina mesmo Romancing SaGa 2: Revenge of the Seven
- Steam48%de todos os que o têm em Steam“Revenge Is Best Served Bold!”cerca de 50% dos que realmente o jogaram
- Xbox20%de todos os que o têm em Xbox“One Last Wish”cerca de 24% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
Imperial DynastyEarn all of the achievements in the game.5.4%
Master StrategistLearn all of the formations.8.7%
SaGaciousnessPass all of the Imperial University exams.11%
Greatness PersonifiedMaster all of the abilities.11%
Something Fierce12%
Jogaste Romancing SaGa 2: Revenge of the Seven? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Romancing SaGa 2: Revenge of the Seven
In this non-linear RPG, rule and expand the Empire of Varennes across multiple generations. Discover a vast array of story experiences as you fight the Seven Heroes in an epic battle that plays out over thousands of years.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .