Schedule I

TVGS · 2025

Steam
Dificuldade
3/10Light

Where the challenge is: systems — knowing how it works.

Steam13conquistas
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar Schedule I?

3/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Quem termina mesmo Schedule I

  • Steam9.1%de todos os que o têm em Steam
    “Finishing the Job”cerca de 9% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

Steam

  1. MagnateAttain a net worth of $10,000,000.5.6%
  2. Urban ArtistGraffiti 25 surfaces in a single save.6.2%
  3. Finishing the Job9.8%
  4. BigwigAttain a net worth of $1,000,000.13%
  5. Upstanding CitizenDispose of 500 pieces of trash at the Cash for Trash machines.14%
Ver todas as 13 conquistas de Schedule I

Jogaste Schedule I? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre Schedule I

From small-time dope pusher to kingpin - manufacture and distribute a range of drugs throughout the grungy city of Hyland Point. Expand your empire with properties, businesses, employees and more.

Obter este jogo

Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Steam — Valve's published global unlock percentage across Steam owners of the game.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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