
What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar SONIC THE HEDGEHOG 4 Episode II?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo SONIC THE HEDGEHOG 4 Episode II
- Steam18%de todos os que o têm em Steam“All Stages Cleared!”cerca de 25% dos que realmente o jogaram
- PlayStation8.2%de todos os que o têm em PlayStation“All Stages Cleared!”cerca de 11% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
I Love TailsPlay as Tails 50 times.3.8%
A Golden WaveDefeat all bosses as Super Sonic.4.4%
Ring CollectorBeat Special Stage 1 after collecting every Ring.4.5%
Tag PartnerUpload a Multiplayer score or time.5.5%
Endurance RaceClear all stages without returning to the World Map.5.5%
Jogaste SONIC THE HEDGEHOG 4 Episode II? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre SONIC THE HEDGEHOG 4 Episode II
The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day!
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .