What makes it hard: systems — knowing how it works.
Quão difícil é terminar State of Decay: Year-One?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quem termina mesmo State of Decay: Year-One
- Steam13%de todos os que o têm em Steam“Survivor”cerca de 17% dos que realmente o jogaram
- Xbox6.3%de todos os que o têm em Xbox“Survivor”cerca de 9% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Xbox
March Melee 2020Killed 200 zombies with melee weapons in March.0.1%
Wired for WarKilled 100 zombies with Drone Strikes.0.2%
The RescuerUnlocked All Heroes.0.2%
The SniperEarned 25 Headshot Streaks at Breakdown Level 4 or Higher.0.3%
The NinjaExecuted 50 Stealth Kills at Breakdown Level 5 or Higher.0.4%
Jogaste State of Decay: Year-One? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre State of Decay: Year-One
State of Decay, along with major Add-Ons Breakdown and Lifeline, is now fully remastered in stunning 1080p. New missions, weapons, and extra content, along with improved lighting, textures, animations and combat mechanics, will pull you even deeper into the post-outbreak world. How will you survive the zombie apocalypse?
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Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .