What makes it hard: systems — knowing how it works.
Quão difícil é terminar ToeJam and Earl: Back in the Groove!?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quem termina mesmo ToeJam and Earl: Back in the Groove!
- Xbox9.2%de todos os que o têm em Xbox“Made It Through”cerca de 17% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Xbox
Mad HatterUnlock all power hats0.5%
Found All The Backers!Visit every backer character0.7%
Why Do I Keep Doing That?Have 10 broken presents blow up on you in one game0.8%
Lord of the HFZReach the end of the HyperFunk Zone0.8%
Gotta Get 'em AllPop at least one of every bad Earthling type in one game1.1%
Jogaste ToeJam and Earl: Back in the Groove!? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre ToeJam and Earl: Back in the Groove!
ToeJam and Earl have crash-landed back on Earth in ToeJam and Earl: Back in the Groove!, a funky fresh rogue-like adventure infused with old skool hip-hop and jam packed with awesome throwbacks to the 1991 classic. The iconic '90s duo is back in the groove with all-new presents to help them navigate this wack planet "Earth" and retrieve all the lost pieces to the Rapmaster Rocket. Team up for co-op play to discover secret locations, hidden presents and new friends as you make your way through a constantly changing and unpredictable world!
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Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .