Tomb Raider: Definitive Edition

Core Design · Square Enix · 1996

Xbox
Dificuldade
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

Xbox50conquistas
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Quão difícil é terminar Tomb Raider: Definitive Edition?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

A terminá-lo

Tomb Raider: Definitive Edition tem um final, mas nada na lista de conquistas o assinala com clareza suficiente para ser fiável — por isso, não há taxa de conclusão a mostrar.

Conquistas mais raras

Raridade publicada por plataforma.

Xbox

  1. True CommitmentMultiplayer level 60 attained.0.1%
  2. I'm all that!Won a ranked match in every multiplayer mode.0.1%
  3. ShopaholicPurchased all upgrades and characters in multiplayer.0.1%
  4. Artilleryman20 enemy players killed with a turret in multiplayer.0.2%
  5. Monkey AroundSurvived 3 times in multiplayer by using the rope ascender.0.3%
Ver todas as 50 conquistas de Tomb Raider: Definitive Edition

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Sobre Tomb Raider: Definitive Edition

Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.

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Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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