
What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Ys VIII -Lacrimosa of DANA-?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Ys VIII -Lacrimosa of DANA-
- PlayStation23%de todos os que o têm em PlayStation“End of the Blue Waves”cerca de 25% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
Adventurer ExtraordinaireProof that you read the entirety of "Travelogue of the Gaete Sea" by Adol Christin.4.1%
Beyond the NightmareWitnessed the true ending on Nightmare difficulty or higher.4.5%
Item CollectorAchieved 100% Items Collected.6.1%
Adroit ArtisanAchieved Lv. MAX with every skill.7.0%
Beast ExpertAchieved 100% Beast Entries Logged.7.8%
Jogaste Ys VIII -Lacrimosa of DANA-? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Ys VIII -Lacrimosa of DANA-
Ys returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island.
Obter este jogo
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .