The Last of Us™

Naughty Dog · Sony Interactive Entertainment · 2020

PlayStation
Dificultad
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation50trofeos
¿Lo has jugado? Mira cuáles de estos has conseguido

¿Qué tan difícil es The Last of Us™?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Terminarlo

The Last of Us™ tiene un final, pero nada en su lista de logros lo señala con suficiente claridad como para confiar en ello; por eso no se muestra una tasa de finalización.

Logros más raros

Rareza publicada por plataforma.

PlayStation

  1. Completed Grounded Mode PlusCompleted Grounded Mode Plus0.1%
  2. Bus DepotComplete a match on Bus Depot without dying and getting at least 3 downs or executions0.2%
  3. Home TownComplete a match on Home Town without dying and getting at least 3 downs or executions0.2%
  4. SuburbsComplete a match on Suburbs without dying and getting at least 3 downs or executions0.2%
  5. Completed Grounded ModeCompleted Grounded Mode0.2%
Ver los 50 logros de The Last of Us™

¿Has jugado a The Last of Us™? Mira cuántos de estos tienes.

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Gratis. Tarda aproximadamente un minuto.

Acerca de The Last of Us™

The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.

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Cómo se calcula la rareza

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .

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