
What makes it hard: execution — reflexes, timing and precision.
À quel point Dead Cells est-il difficile ?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Dead Cells ?
- PlayStation25%de tous ceux qui le possèdent sur PlayStation“The last rampart falls...”environ 30 % de ceux qui y ont vraiment joué
- Xbox11%de tous ceux qui le possèdent sur Xbox“The last rampart falls...”environ 15 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
PlayStation
Honorary BelmontYou beat the last encounter of Castlevania without taking a single hit!0.1%
Honorary BelmontYou beat the last encounter of Castlevania without taking a single hit!0.1%
Full houseBeat the Queen with the Killing Deck0.1%
Does what it says on the tinYou beat the last encounter of Castlevania with the Vampire Killer.0.2%
Nothing left to... collect.You beat "The Collector" without taking a single hit!0.2%
Xbox
Does what it says on the tinYou beat the last encounter of Castlevania with the Vampire Killer.0.1%
Full houseBeat the Queen with the Killing Deck0.1%
InfiltrationFinish the Lighthouse while wearing a Servant outfit0.1%
On Her Majesty's Secret ServiceBeat the Queen with a Queen outfit0.1%
Long live the QueenBeat the Queen by pushing her into the void0.1%
Tu as joué à Dead Cells ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Dead Cells
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .