What makes it hard: systems — knowing how it works.
À quel point Metal Gear & Metal Gear 2: Solid Snake est-il difficile ?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Qui termine vraiment Metal Gear & Metal Gear 2: Solid Snake ?
- Steam12%de tous ceux qui le possèdent sur Steam“Free from Rations”environ 13 % de ceux qui y ont vraiment joué
- PlayStation8.2%de tous ceux qui le possèdent sur PlayStation“Free from Rations”environ 10 % de ceux qui y ont vraiment joué
- Xbox4.6%de tous ceux qui le possèdent sur Xbox“Free from Rations”environ 6 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
Zanzibar Land Survivor6.1%
Outer Heaven Survivor7.7%
Free from RationsComplete Metal Gear 212%
We Didn't Start the Fire12%
Your Number One Fan12%
PlayStation
Grind My GearsCollect all trophies5.2%
Zanzibar Land SurvivorComplete Boss Survival in Metal Gear 25.3%
Outer Heaven SurvivorComplete Boss Survival in Metal Gear6.4%
Free from RationsComplete Metal Gear 28.2%
We Didn't Start the FireDestroy Metal Gear D8.3%
Tu as joué à Metal Gear & Metal Gear 2: Solid Snake ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Metal Gear & Metal Gear 2: Solid Snake
The first and second title in the Metal Gear series that established the stealth action genre, as well as the basic mechanics of the series.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .