What makes it hard: systems — knowing how it works.
À quel point METAL GEAR SURVIVE est-il difficile ?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Qui termine vraiment METAL GEAR SURVIVE ?
- Steam6.7%de tous ceux qui le possèdent sur Steam“Home”environ 7 % de ceux qui y ont vraiment joué
- PlayStation4.9%de tous ceux qui le possèdent sur PlayStation“Home”environ 6 % de ceux qui y ont vraiment joué
- Xbox0.8%de tous ceux qui le possèdent sur Xbox“Home”environ 1 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
PlayStation
HeroEarned all Trophies0.2%
FoodieYou ate all food0.3%
CollectorYou obtained all weapons and gear0.3%
ProficientYou raised all skills to their highest level0.4%
SurveyorYou explored the entirety of both maps0.6%
Xbox
CollectorYou obtained all weapons and gear0.0%
FoodieYou ate all food0.0%
ProficientYou raised all skills to their highest level0.0%
SurveyorYou explored the entirety of both maps0.1%
Bad MealYou fed a metal drum to a Boss Creature0.1%
Tu as joué à METAL GEAR SURVIVE ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de METAL GEAR SURVIVE
In a struggle to stay alive on this harsh terrain filled with deadly creatures, soldiers who were previously on Motherbase now must work cooperatively in order to survive.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .