
What makes it hard: execution — reflexes, timing and precision.
À quel point Resident Evil 4 (2005) est-il difficile ?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Resident Evil 4 (2005) ?
- Steam34%de tous ceux qui le possèdent sur Steam“We're Going Home”environ 48 % de ceux qui y ont vraiment joué
- Xbox19%de tous ceux qui le possèdent sur Xbox“We're Going Home”environ 43 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
A Heart of SteelClear the game on the highest difficulty.12%
What Are They Worth?Acquire all of the bottle caps in the game.15%
The S Stands for Stylish!!Acquire all of the costumes in the game.18%
Do Not Shoot the Water!Summon the master of the lake. Don't rock the boat.20%
A Terrifying AssassinTurn the tables on Verdugo, the right hand of Salazar.31%
Xbox
What Are They Worth?Acquire all of the bottle caps in the game.3.0%
A Heart of SteelClear the game on the highest difficulty.4.2%
The S Stands for Stylish!!Acquire all of the costumes in the game.8.7%
Do Not Shoot the Water!Summon the master of the lake. Don't rock the boat.9.6%
A Terrifying AssassinTurn the tables on Verdugo, the right hand of Salazar.17%
Tu as joué à Resident Evil 4 (2005) ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Resident Evil 4 (2005)
(Release: 2014) Special agent Leon S. Kennedy is sent on a mission to rescue the U.S. President’s daughter who has been kidnapped.
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .