
What makes it hard: execution — reflexes, timing and precision.
À quel point Sekiro: Shadows Die Twice est-il difficile ?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Sekiro: Shadows Die Twice ?
- Steam24%de tous ceux qui le possèdent sur Steam“Immortal Severance”environ 25 % de ceux qui y ont vraiment joué
- PlayStation23%de tous ceux qui le possèdent sur PlayStation“Immortal Severance”environ 24 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
SekiroAll achievements have been unlocked.9.9%
Master of the ProstheticUpgraded all Prosthetic Tools to their limit13%
Height of Technique14%
Man Without Equal15%
Purification17%
PlayStation
SekiroAll trophies have been unlocked.11%
Height of TechniqueAcquired all skills11%
Master of the ProstheticUpgraded all Prosthetic Tools to their limit13%
Man Without EqualDefeated all bosses14%
PurificationAttained the "Purification" ending17%
Tu as joué à Sekiro: Shadows Die Twice ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice is an action-adventure game set in a reimagined late 1500s Sengoku-era Japan. Players control Wolf, a shinobi on a mission to rescue his kidnapped lord and seek revenge on his enemies. The game emphasizes precise sword combat, stealth, and mobility, replacing traditional RPG elements with a posture-based dueling system.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .