Alice: Madness Returns

Spicy Horse Games · Electronic Arts · 2011

PlayStation
Difficulty
6/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation51trophies
Played it? See which of these you've earned

How hard is Alice: Madness Returns?

6/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Alice: Madness Returns

  • PlayStation5.1%of everyone who owns it on PlayStation
    Madness Prevailsabout 6% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Full RecoveryComplete American McGee’s Alice3.7%
  2. Platinum For All Other TrophiesPlatinum For All Other Trophies3.8%
  3. Royal ApproachIn American McGee’s Alice, Complete Queen of Heartsland3.9%
  4. Dead HatterIn American McGee’s Alice, Complete Behind the Looking Glass4.2%
  5. Everything Fit to RememberFind all Memories4.5%
See all 51 Alice: Madness Returns achievements

Played Alice: Madness Returns? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
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About Alice: Madness Returns

Return to Wonderland and experience an all new nightmare as Alice fights to regain her sanity as she fights for the truth behind her past. Can Alice save Wonderland - and herself - from the madness that consumes them both?

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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