
What makes it hard: execution — reflexes, timing and precision.
How hard is BlazBlue Entropy Effect?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes BlazBlue Entropy Effect
- Steam18%of everyone who owns it on Steam“Destination”about 21% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Tactic Collector: PoisonHaving selected all Toxin Tactics.1.4%
Tactic Collector: FireHaving selected all Fire Tactics.1.8%
Tactic Collector: LightHaving selected all Light Tactics.2.5%
Tactic Collector: BladeHaving selected all Blade Tactics.2.7%
Tactic Collector: ElectricityHaving selected all Electric Tactics.2.8%
Played BlazBlue Entropy Effect? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About BlazBlue Entropy Effect
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .