Bomb Rush Cyberfunk

Team Reptile · 2023

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation24trophies
Played it? See which of these you've earned

How hard is Bomb Rush Cyberfunk?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

Bomb Rush Cyberfunk has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Bomb Rush PlatinumUnlocked all trophies!1.1%
  2. Photo GenericTake 17 pictures of Polo the scuba mascot.1.3%
  3. Mataan TrickedGet a 16.000.000 score combo in Mataan1.4%
  4. Pyramid TrickedGet a 15.000.000 score combo in Pyramid Island1.4%
  5. Brink Terminal TrickedGet a 14.000.000 score combo in Brink Terminal1.5%
See all 24 Bomb Rush Cyberfunk achievements

Played Bomb Rush Cyberfunk? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About Bomb Rush Cyberfunk

Bomb Rush Cyberfunk, an indie action-adventure platformer, features 1 second per second of highly advanced funkstyle. In a world where self-styled crews are equipped with personal boostpacks, new heights of graffiti are reached. Start your own cypher and dance, paint, trick, face off with the cops and stake your claim to the extrusions and cavities of a sprawling metropolis in an alternate future.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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