Brink™

Splash Damage · Bethesda Softworks · 2011

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation44trophies
Played it? See which of these you've earned

How hard is Brink™?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

Brink™ has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Mutual SupportHave a Field Regen Unit buff more than 3 players simultaneously0.6%
  2. Ark KingReach Level 240.6%
  3. A Burning ThingKill an enemy with a Napalm Grenade0.7%
  4. PyromancerKill an enemy with a Pyro Mine0.7%
  5. Remote ControlKill an enemy with a UAV0.7%
See all 44 Brink™ achievements

Played Brink™? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Brink™

Brink is an immersive first-person shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against others online. You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind's last refuge. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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