Carmageddon: Max Damage

Stainless Games Ltd. · 2016

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation31trophies
Played it? See which of these you've earned

How hard is Carmageddon: Max Damage?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Carmageddon: Max Damage

  • PlayStation2.3%of everyone who owns it on PlayStation
    50 Shades of Redabout 3% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Grabbin’ De CupsComplete Your Trophy Collection!0.3%
  2. MP MegaPeep ManglerComplete the MP MegaPeep Mission0.3%
  3. MultiSlay ChampComplete the MultiSlayer Mission0.4%
  4. Bush MasterCollect 55 Smelly Bushes0.4%
  5. Max Damage!Complete the Up Your Carma Mission0.6%
See all 31 Carmageddon: Max Damage achievements

Played Carmageddon: Max Damage? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Carmageddon: Max Damage

In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level. The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

More games