CARRION

Phobia Game Studio · Devolver Digital · 2020

PlayStation
Difficulty
3/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation22trophies
Played it? See which of these you've earned

How hard is CARRION?

3/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes CARRION

  • PlayStation29%of everyone who owns it on PlayStation
    The New Realityabout 30% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. The Apex PredatorUnlock All Other Trophies12%
  2. Jared StultsGain access to all 9 Containment Units12%
  3. Jean-Michel JarGain access to 6 Containment Units14%
  4. The Apex PredatorUnlock All Other Trophies16%
  5. Jared StultsGain access to all 9 Containment Units16%
See all 22 CARRION achievements

Played CARRION? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About CARRION

CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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