Castle Crashers

The Behemoth · 2012

Steam
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

Steam12achievements
Played it? See which of these you've earned

How hard is Castle Crashers?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Castle Crashers

  • Steam21%of everyone who owns it on Steam
    Traditionalabout 46% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Arena MasterWin 40 Arena Online Matches.1.4%
  2. The Final CountdownSurvive until 2:30 in a Back Off Barbarian match.1.6%
  3. Conscientious ObjectorComplete the Home Castle through Barbarian Boss areas without attacking any foes.2.4%
  4. Animal HandlerCollect all the animal orbs.3.0%
  5. Kay Eye Ess EssCollect all 4 princesses' kisses in a multiplayer game.4.6%
See all 12 Castle Crashers achievements

Played Castle Crashers? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Castle Crashers

Hack, slash, and smash your way to victory in this award winning 2D arcade adventure from The Behemoth!

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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