
What makes it hard: execution — reflexes, timing and precision.
How hard is Castlevania: Lords of Shadow 2?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Castlevania: Lords of Shadow 2
- Steam30%of everyone who owns it on Steam“The End”about 37% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
The Outer LimitsComplete 110% of the game2.2%
Kleidos LegendComplete all of the Kleidos challenges at Prince of Darkness difficulty2.3%
Heir of DarknessComplete Revelations at Prince of Darkness difficulty2.6%
Kleidos Champion IVComplete all the Memories of Emerald challenges2.7%
Kleidos HeroComplete all of the Kleidos challenges2.7%
Played Castlevania: Lords of Shadow 2? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Castlevania: Lords of Shadow 2
Dracula, weak and yearning release from immortality, must reclaim his powers and defeat Satan. An epic fantasy adventure set in an expansive modern-day world!Awoken after centuries of slumber, weakened and yearning for release from his immortal bonds, Dracula must reclaim his powers and make a pact with Death, to defeat Satan and gain...
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .