Dead Rising 3

Capcom Game Studio Vancouver · Capcom · 2014

Steam
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

Steam88achievements
Played it? See which of these you've earned

How hard is Dead Rising 3?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Dead Rising 3

  • Steam21%of everyone who owns it on Steam
    Complete Packageabout 25% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Prestige HoundCompleted all PP Trials.1.5%
  2. Guardian AngelRescue all Survivors1.8%
  3. Ashes to AshesAll Biohazards burned1.8%
  4. Sworn to ProtectAll Survivors rescued2.1%
  5. Add to The CollectionAll Custom Motorcycles collected for Torque2.2%
See all 88 Dead Rising 3 achievements

Played Dead Rising 3? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Dead Rising 3

Explore the zombie-infested city of Los Perdidos, and find a way to escape before a military strike wipes the entire city, and everyone in it, off the map.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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