Dead Space

IronMonkey Studios · Electronic Arts · 2011

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation48trophies
Played it? See which of these you've earned

How hard is Dead Space?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Dead Space

  • PlayStation35%of everyone who owns it on PlayStation
    Survivorabout 41% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Concordance OfficerCollect all Trophies.1.6%
  2. UntouchableComplete the game in Impossible Mode.1.9%
  3. ReunionSee the alternative ending on any difficulty mode.3.2%
  4. Maxed OutFully upgrade all weapons and equipment.3.2%
  5. One GunBeat the game using only the Plasma Cutter.3.5%
See all 48 Dead Space achievements

Played Dead Space? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Dead Space

A 2011 science-fiction survival horror mobile game developed by Australian company IronMonkey Studios and published by Electronic Arts for iOS, BlackBerry Tablet OS, Xperia Play, Android and BlackBerry 10 devices.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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