DOOM + DOOM II

id Software · Bethesda Softworks · 2024

Xbox
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Xbox33achievements
Played it? See which of these you've earned

How hard is DOOM + DOOM II?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes DOOM + DOOM II

  • PlayStation9.0%of everyone who owns it on PlayStation
    “DOOM II”about 13% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Xbox

  1. Kill It With FireImmolate a total of 30 arachnoid enemies with the Incinerator.1.2%
  2. UntouchableComplete 8 different levels sequentially under par time without dying on Ultra-Violence or higher.1.2%
  3. Screen WipeObliterate 50 enemies with a single shot of the Calamity Blade.1.3%
  4. Indiscriminate HeadhunterKill one of every enemy.1.3%
  5. PlutoniaReach the end of 'The Plutonia Experiment'.1.5%
See all 33 DOOM + DOOM II achievements

Played DOOM + DOOM II? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
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About DOOM + DOOM II

Developed by id Software, and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all FPS games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.

Where to buy

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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