DOOM + DOOM II

id Software · Bethesda Softworks · 2024

Xbox
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Xbox33achievements
Played it? See which of these you've earned

How hard is DOOM + DOOM II?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

DOOM + DOOM II has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

Xbox

  1. Kill It With FireImmolate a total of 30 arachnoid enemies with the Incinerator.1.2%
  2. UntouchableComplete 8 different levels sequentially under par time without dying on Ultra-Violence or higher.1.2%
  3. Screen WipeObliterate 50 enemies with a single shot of the Calamity Blade.1.3%
  4. Indiscriminate HeadhunterKill one of every enemy.1.3%
  5. PlutoniaReach the end of 'The Plutonia Experiment'.1.5%
See all 33 DOOM + DOOM II achievements

Played DOOM + DOOM II? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
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About DOOM + DOOM II

Developed by id Software, and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all FPS games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • XboxMicrosoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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