What makes it hard: execution — reflexes, timing and precision.
How hard is DRIFTCE?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Finishing it
DRIFTCE has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.
Rarest achievements
Published rarity by platform.
Xbox
Showing off your skillsWin 25 events in multiplayer mode0.1%
Drift all day!Collect a total of 10,000,000 drift points0.1%
Long-distance runningComplete all challenges on the Haruna track (Career mode)0.2%
Deja vu!Complete all challenges on the Touge track (Career mode)0.2%
King of the EastComplete all challenges on the East track (Career mode)0.3%
Played DRIFTCE? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About DRIFTCE
DriftCE is the definitive drifting simulation videogame. Take the car to your garage, where you can make major modifications to it. Customising the car, swapping various parts and performing crucial changes tangibly affects car’s performances and behaviours on the track. Replace engine, suspension and exhaust parts yourself to achieve the right performance for your driving style! Create a one of a kind car with visual tuning - change body kits, paint color and decals. A simulative experience, carefully recreated to deliver the same feeling real drifters get. A fully immersive drifting simulation - with real licensed cars and tracks - featuring different drifting styles: power drift, handbrake and clutch kick.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .