Enter The Gungeon

Dodge Roll · Devolver Digital · 2016

PlayStation
Difficulty
8/10Hard

What makes it hard: execution — reflexes, timing and precision.

PlayStation55trophies
Played it? See which of these you've earned

How hard is Enter The Gungeon?

8/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Enter The Gungeon

  • PlayStation4.2%of everyone who owns it on PlayStation
    Gungeon Masterabout 6% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Dat PlatAcquire All Other Trophies1.3%
  2. ChallengerComplete Daisuke's trial1.5%
  3. Weird TaleComplete Frifle's Challenges1.8%
  4. Advanced SlayerDefeat an Advanced Boss1.9%
  5. RiderKill 100 enemies while riding in a mine cart2.1%
See all 55 Enter The Gungeon achievements

Played Enter The Gungeon? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About Enter The Gungeon

Enter the Gungeon is a top-down bullet hell roguelike where players take control of one of several characters known as Gungeoneers and fight their way through the procedurally generated floors of the Gungeon. Combat revolves around shooting bullet-shaped enemies with an extensive arsenal of both conventional and exotic firearms, while using dodge rolls, table flips, and environmental cover to avoid dense patterns of projectiles. The game features permadeath, meaning all items and weapons are lost upon dying, and players must start again from the first floor. Between runs, a hub area called the Breach allows players to unlock new items and interact with non-player characters.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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