Erica

FlavourWorks · Sony Interactive Entertainment · 2019

PlayStation
Difficulty
1/10Gentle

Where the challenge is: systems — knowing how it works.

PlayStation34trophies
Played it? See which of these you've earned

How hard is Erica?

1/10Gentle

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Finishing it

Erica has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. That's a WrapUnlock all bronze, silver and gold trophies.1.9%
  2. PaperworkFind all of the hidden documents, and finish.2.0%
  3. Thank YouSee all major endings.2.0%
  4. VoyeurSpy on people whenever possible, and finish.2.1%
  5. BackstabberKiss Blake... then injure him, and finish.2.3%
See all 34 Erica achievements

Played Erica? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
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About Erica

Immerse yourself in an interactive live-action thriller which puts you at the heart of the mystery. Delve into Erica’s past as you piece together the shocking truth behind her father’s death. Face the consequences of your actions as you influence how the narrative unfolds and arrive at multiple alternative endings. Reach into the world by interacting with clues using your DualShock 4 wireless controller or the Erica app for iOS and Android.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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