
What makes it hard: systems — knowing how it works.
How hard is Escape From Tarkov?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes Escape From Tarkov
- Steam1.0%of everyone who owns it on Steam“Savior”about 2% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
I Am Speed0.0%
One Is Good, Two Is BetterObtain Secure container Kappa by selecting the Kappa Protocol modifier0.0%
Profit Over PrinciplesComplete Fence's task line in Season 1 KORD BREACH and hand over the laptop from the unknown facility to either Mechanic or Fence0.0%
Survivor0.0%
We Have Hardcore at HomeObtain secure container Kappa after selecting the Broken Secure Container and No Flea Market modifiers0.0%
Played Escape From Tarkov? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Escape From Tarkov
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .