Forts

EarthWork Games · 2017

Steam
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Steam68achievements
Played it? See which of these you've earned

How hard is Forts?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Forts

  • Steam6.1%of everyone who owns it on Steam
    World Dominationabout 7% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Firebird: Lieutenant (Hard)Complete all Part 2 objectives (Hard)0.0%
  2. Firebird: CaptainComplete all Part 3 objectives0.0%
  3. Firebird: Battalion Chief (Hard)Complete all Part 3 objectives (Hard)0.0%
  4. Firebird: Fire ResistantUnlock all Firebird weapons (Hard)0.0%
  5. Firebird: Flame-thrower (Hard)Win the Firebird boss battle (Hard)0.0%
See all 68 Forts achievements

Played Forts? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Forts

Unleash your creativity and strategic prowess in Forts, the exhilarating physics-based RTS! Design, construct, and customize imposing fortresses, bristling with devastating firepower, and blast your opponent’s buildings to rubble!

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How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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