Ghostbusters

FireForge Games · Activision · 2016

PlayStation
Difficulty
6/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation23trophies
Played it? See which of these you've earned

How hard is Ghostbusters?

6/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

Ghostbusters has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Mass Hysteria!Get all trophies0.3%
  2. Back off Man, I'm a ScientistFully upgrade all 4 characters0.3%
  3. Who You Gonna Call!Get all 4 characters to level 200.3%
  4. Bustin' Makes me Feel GoodFully upgrade a single character0.6%
  5. I Love This Town!Earn A rankings on all levels0.7%
See all 23 Ghostbusters achievements

Played Ghostbusters? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Ghostbusters

Ghostbusters, is a third-person action role-playing game positively charged for thrilling couch co-op with up to four players locally. As rookie Ghostbusters, players can level up their characters’ gear and abilities by tackling objectives, defeating ghastly creatures and discovering hidden collectibles in Manhattan’s most haunted haunts. There are four heroes to choose from, and each has his or her own unique personality and play style, bringing special strengths to support the team.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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