GRAVITY RUSH™ 2

SIE Japan Studio · Sony Interactive Entertainment · 2017

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation48trophies
Played it? See which of these you've earned

How hard is GRAVITY RUSH™ 2?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes GRAVITY RUSH™ 2

  • PlayStation14%of everyone who owns it on PlayStation
    Finabout 16% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Déjà VuFound all of the memories scattered in the labyrinth. (Episode 2)1.7%
  2. Scratch ResistantSlid through Illumina without taking any damage. (Episode 4)1.8%
  3. Keeping SecretsSachya left the Labyrinth without being discovered by Collectors. (Episode 2)2.1%
  4. Personal SpaceFound the Keepers of Light and Darkness without running into anyone. (Episode 3)2.2%
  5. UnrivaledRecovered a memory without Lumino or Tenebria around to interfere. (Episode 5)2.3%
See all 48 GRAVITY RUSH™ 2 achievements

Played GRAVITY RUSH™ 2? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
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About GRAVITY RUSH™ 2

Another mind-bending adventure awaits gravity queen Kat as a new danger emerges to threaten the fabric of the universe itself. Still searching for clues behind the mystery of her origin, and with the powerful Raven at her side, Kat must master three unique gravity attack styles as she takes on enemies and massive bosses.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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