GTA IV

Rockstar North · Rockstar Games · 2010

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation66trophies
Played it? See which of these you've earned

How hard is GTA IV?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes GTA IV

  • PlayStation9.1%of everyone who owns it on PlayStation
    You Won!about 14% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. TBoGT: Gold StarScore 100% in all missions. (The Ballad of Gay Tony)0.3%
  2. Fly The Co-opYou completed "Deal Breaker", "Hangman's NOOSE" and "Bomb da Base II" in time.0.3%
  3. Auf Wiedersehen PetrovicYou won in all variations of multiplayer games.0.3%
  4. TBoGT: Past the Velvet RopeScore 80% or above in all missions. (The Ballad of Gay Tony)0.3%
  5. Taking A LibertySorry for taking liberties with your time. 0.3%
See all 66 GTA IV achievements

Played GTA IV? See how many of these you've got.

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About GTA IV

This standalone retail title spans three distinct stories, interwoven to create one of the most unique and engaging single-player experiences of this generation. This definitive Grand Theft Auto bundle boasts hundreds of hours of single-player gameplay; a full suite of open-world multiplayer game types limited only by players’ creativity; dozens of eclectic radio stations with hours of music and original dialogue.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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