Hero Siege

Panic Art Studios Ltd · 2014

Steam
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Steam145achievements
Played it? See which of these you've earned

How hard is Hero Siege?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Hero Siege

  • Steam20%of everyone who owns it on Steam
    Peasant of Softcoreabout 24% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Butchers DestinyAchieve Hero Level 50 with Butcher0.0%
  2. Jötunns DestinyAchieve Hero Level 50 with Jötunn0.0%
  3. Marksmans DestinyAchieve Hero Level 50 with Marksman0.0%
  4. Paladins DestinyAchieve Hero Level 50 with Paladin0.0%
  5. Pirates DestinyAchieve Hero Level 50 with Pirate0.0%
See all 145 Hero Siege achievements

Played Hero Siege? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Hero Siege

Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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