Hotel R'n'R

Wolf & Wood Interactive · 2020

PlayStation
Difficulty
3/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation43trophies
Played it? See which of these you've earned

How hard is Hotel R'n'R?

3/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Hotel R'n'R

  • PlayStation12%of everyone who owns it on PlayStation
    Parsley, sage, rosemary and thymeabout 13% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Rock God!Complete all general challenges0.2%
  2. PlatinumComplete all other trophies0.2%
  3. Little helperComplete all the minigame challenges0.3%
  4. Party HardPlay all Challenge Mode setlists0.4%
  5. Fully loadedUnlock all weapon upgrades by completing their challenges0.4%
See all 43 Hotel R'n'R achievements

Played Hotel R'n'R? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About Hotel R'n'R

You are a failed musician who makes a deal with me, the Devil. I give you musical talent, infamy and hard cash, and all you have to do is smash up some hotel rooms for me. Build up your armoury with weapons from Hell’s own pawn shop - oh and don’t let the maid in.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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