Iron Man™ 2

Sega Studios San Francisco · Sega · 2010

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation51trophies
Played it? See which of these you've earned

How hard is Iron Man™ 2?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Iron Man™ 2

  • PlayStation20%of everyone who owns it on PlayStation
    “The Bigger They Are”about 22% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. PlatinumEarn all Iron Man™ 2 trophies.3.0%
  2. BulletproofDefeat 50 enemies in melee as Iron Man while Invincible.3.1%
  3. Omega ManDefeat 100 enemies as War Machine while using the Omega System.3.1%
  4. InvincibleComplete every mission on Formidable difficulty.3.1%
  5. Room BroomDefeat 100 enemies with War Machine's shotgun.3.5%
See all 51 Iron Man™ 2 achievements

Played Iron Man™ 2? See how many of these you've got.

  • Which ones you've earned — and which you're missing
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About Iron Man™ 2

Iron Man 2 is a 2010 action-adventure video game loosely based on the film of the same name. The game has an original story written by The Invincible Iron Man scribe Matt Fraction. This story is set after the plot of the film. The game features the voices of Don Cheadle and Samuel L. Jackson, reprising their roles from the film.

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How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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